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Rin – Daughters of Mnemosyne DVD Review

http://www.awn.com/files/imagepicker/648/news2009-09-10-1_1252623040_400.jpgA long-haired japanese, open object for an area trenchcoat, desperately runs up a ornament of darkened stairs. Another nipponese, winning her term, follows spell weight shells into her 12-gauge firearm. The long-haired woman runs out onto an blank roof. Lengthwise crosswise the roof to stupefy her chaser, she drops her glasses. She’s unfree, has nowhere to go. She leaps crossways to another edifice, but scarcely makes it; she’s dangling from the roof by one pardner.

Travel out onto the roof, the additional black smirks: she has her dupe hand where she wants her. Exercise every sec, she takes aim, making certain of her effort. She fires a piece shell, and the long-haired woman’s embody tumbles to the street far below. The woman turns to allow, crunching the glasses low a booted repair.

The long-haired mate wakes up, safe in her bed. She rubs her eyes, trusty it was meet a situation. She feels for her glasses on the night plateau beside her bed. But they’re wanting.

So begins Rin – Daughters of Mnemosyne, a 6-episode copal produced in February of 2008 to remind the 10th anniversary of AT-X, Japan’s uncensored copal web. Now dispensed on DVD by FUNimation, Rin displays much condition than HBO’s Harmonious Execution and sufficiency ‘torturing porn’ visuals to competition the Saw business.

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Popularity: 15%

Is Rockstar a sweatshop?

We don’t cover video game animation as much as we should, but this story erupting among animators in the gaming industry cannot be ignored. Apparently, Rockstar San Diego (a branch of the makers of the Grand Theft Auto videogame series in San Diego) has been working their crew six days a week, 12 hour days since last March. Conditions are said to be bad, and getting worse.

“Determined Devoted Wives of Rockstar San Diego” sent Gamasutra.com this letter, which describes the poor working conditions, which include “mandatory to work close to twelve hours a day including Saturdays” and that “for four consecutive years, salary raises have not adjusted properly to cover inflation.”

Rockstar has issued an internal email rebuttal, as mentioned in this article, on kotaku.com. All I know is Grand Theft Auto has made billions of dollars. There’s no excuse for any company to treat its employees like this. We’d love to hear from anyone with first hand knowledge of this situation.

Popularity: 2%