Posts Tagged ‘animation’
Trunk Train
Zé Brandão, who runs Copa Studio in Rio de Janeiro, sent me this artful TV program aviator he prefab as a co-production with two Brazilian world broadcasters (TV Brasil and TV Cultura). It’s gallant to see the travel level of children’s liveness beingness produced in all corners of the globe. Countries with processing activity scenes, like Brazil and India, are proving that they can expose shows that are virtually indistinguishable in caliber from the create coming out of many experienced animation-producing countries. As they amount their production capacities, author TV activeness creation gift movement to cheap countries same Brazil which hardly had an beingness manufacture a period ago. Which begs the converse, if respectable being can be produced anywhere in the mankind at low value, refer the bar on their utilize or gift they but utter in the towel? It’ll be stimulating to see what happens.
The Match by Ken Mundie
Independent animator and producer Wendy Johnson Carmical has started a production blog dedicated to veteran animator Ken Mundie and his new traditionally animated film (still under production) called The Match.
Mundie, who is now in his eighties, directed the first Fat Albert special, created the titles for The Wild Wild West and produced a controversial Warner Bros. animated short, The Door (1967). Carmical says, “This endeavor to help Ken get his film made is inspired by a love of animation, respect for the pioneers, and regard for a really unique interesting artist.” The Match is “an animated film about an epic tennis match that represents the battle of brute force against the intellect. It will be animated entirely by Ken Mundie. We are hoping to find people interested in painting the finished animation and/or find funding.”
Below is a work-in-progress reel of the first act.
Is Rockstar a sweatshop?

We don’t cover video game animation as much as we should, but this story erupting among animators in the gaming industry cannot be ignored. Apparently, Rockstar San Diego (a branch of the makers of the Grand Theft Auto videogame series in San Diego) has been working their crew six days a week, 12 hour days since last March. Conditions are said to be bad, and getting worse.
“Determined Devoted Wives of Rockstar San Diego” sent Gamasutra.com this letter, which describes the poor working conditions, which include “mandatory to work close to twelve hours a day including Saturdays” and that “for four consecutive years, salary raises have not adjusted properly to cover inflation.”
Rockstar has issued an internal email rebuttal, as mentioned in this article, on kotaku.com. All I know is Grand Theft Auto has made billions of dollars. There’s no excuse for any company to treat its employees like this. We’d love to hear from anyone with first hand knowledge of this situation.